Loom Engine - v0.10.0
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      Loom Engine - v0.10.0

      Classes

      AnimationStatePool
      SpriteSheetLoadError
      AudioBus
      HealthPool
      InteractablePool
      ParticleEmitterPool
      PursuePool
      RangedAttackPool
      SpritePool
      TransformPool
      DirectorEncounterSystem
      DirectorSystem
      EventEnvelopeParseError
      KnotContextResource
      MockDirectorBridge
      SnapshotFetchError
      SnapshotRecoveryHelper
      SSEDirectorBridge
      Engine
      EntityAllocator
      InputManager
      TapToWalkSystem
      VirtualDpad
      Canvas2DDevice
      ResourceRegistry
      AnimationSystem
      AttackSystem
      DeathLog
      DamageSystem
      InputSystem
      InteractionSystem
      ParticleEmitterSystem
      ParticleRenderSystem
      ParticleSimulationSystem
      ProjectileRenderSystem
      ProjectileSystem
      PursueSystem
      RangedAttackSystem
      SpriteRenderSystem
      VeilBudgetSystem
      ParticlePool
      ProjectilePool
      World

      Interfaces

      AnimationClip
      SpriteFrame
      SpriteAnchor
      SpriteSheetManifest
      LoadedSpriteSheet
      LoaderOptions
      BusOptions
      MobCatalogEntry
      InteractableConfig
      EmitterConfig
      RangedAttackConfig
      DirectorBridgeStats
      IDirectorBridge
      DirectorEncounterSystemOptions
      DirectorEventLog
      EventEnvelope
      MobSpec
      BossSpec
      DropSpec
      EncounterSpawnData
      EncounterTickData
      EncounterEndData
      EncounterLootData
      KnotPaletteHex
      KnotContextData
      VeBudgetUpdateData
      SceneTransitionData
      NarratorLineData
      SystemHeartbeatData
      SystemReplayCompleteData
      SystemSnapshotRequiredData
      DirectorEventDataMap
      KnotPaletteRgba
      SnapshotResponse
      SnapshotRecoveryOptions
      SSEDirectorBridgeOptions
      EngineOptions
      PointerSnapshot
      TouchPoint
      InputSnapshot
      TapWalkTargetResource
      TapToWalkSystemOptions
      VirtualDpadOptions
      CameraView
      AtlasDescriptor
      TextStyle
      IGraphicsDevice
      TimeResource
      VeilBudgetResource
      System
      AttackSystemOptions
      KillEvent
      LastInteractionResource
      InteractionSystemOptions
      ColorRGBA
      Vec2
      Vec3
      Rect
      ParticleSpawn
      ProjectileSpawn
      ZoneTilePalette
      ZoneCatalogEntry
      ZoneStateResource

      Type Aliases

      BusPriority
      MobArchetype
      InteractableKind
      DirectorBridgeStatus
      KnotMood
      VeilTier
      SceneTransitionKind
      NarratorVoice
      DirectorEventType
      DirectorEvent
      EventPriority
      EntityId
      DpadDirection
      AtlasHandle
      DeviceBackend
      SystemPhase
      ZoneId
      TransitionKind

      Variables

      ANIMATION_FLAG_ACTIVE
      ANIMATION_FLAG_FINISHED
      AUDIO_BUDGET_AMBIENT_FLOOR
      AUDIO_BUDGET_ESSENTIAL_FLOOR
      RESOURCE_AUDIO_BUS
      MOB_CATALOG
      HEALTH_FLAG_ACTIVE
      HEALTH_FLAG_DEAD
      HEALTH_FLAG_INVULNERABLE
      POOL_HEALTH
      INTERACTABLE_FLAG_ACTIVE
      POOL_INTERACTABLE
      EMITTER_FLAG_ACTIVE
      EMITTER_FLAG_ADDITIVE
      PURSUE_FLAG_ACTIVE
      POOL_PURSUE
      RANGED_FLAG_ACTIVE
      RANGED_FLAG_HOMING
      POOL_RANGED
      SPRITE_FLAG_ACTIVE
      SPRITE_FLAG_TINTED
      TRANSFORM_FLAG_DIRTY
      TRANSFORM_FLAG_VISIBLE
      TRANSFORM_FLAG_STATIC
      TRANSFORM_FLAG_HAS_PARENT
      RESOURCE_DIRECTOR_BRIDGE
      RESOURCE_KNOT_CONTEXT
      RESOURCE_DIRECTOR_LOG
      NULL_ENTITY
      LOOM_ENGINE_VERSION
      RESOURCE_INPUT_MANAGER
      RESOURCE_INPUT
      RESOURCE_TAP_WALK
      ISO_TILE_WIDTH
      ISO_TILE_HEIGHT
      ISO_HALF_W
      ISO_HALF_H
      ISO_Z_SCALE
      RESOURCE_TIME
      RESOURCE_CAMERA
      RESOURCE_DEVICE
      RESOURCE_VEIL_BUDGET
      SYSTEM_PHASE_INPUT
      SYSTEM_PHASE_LOGIC
      SYSTEM_PHASE_PHYSICS
      SYSTEM_PHASE_ANIMATION
      SYSTEM_PHASE_RENDER
      SYSTEM_PHASE_POST_RENDER
      SYSTEM_PHASES_IN_ORDER
      POOL_ANIMATION
      RESOURCE_DEATH_LOG
      RESOURCE_LAST_INTERACTION
      POOL_EMITTER
      POOL_PARTICLE
      COLOR_WHITE
      COLOR_BLACK
      COLOR_TRANSPARENT
      COLOR_KNOT_STR
      COLOR_KNOT_DEX
      COLOR_KNOT_INT
      COLOR_KNOT_CENTER
      PARTICLE_FLAG_ALIVE
      PARTICLE_FLAG_ADDITIVE
      PROJECTILE_FLAG_ALIVE
      PROJECTILE_FLAG_HOMING
      PROJECTILE_FLAG_PIERCE
      POOL_PROJECTILE
      POOL_TRANSFORM
      POOL_SPRITE
      ZONE_CATALOG
      RESOURCE_ZONE_STATE

      Functions

      synthesizeDefaultClip
      clipDurationMs
      frameInClipAt
      manifestFrameIndex
      loadSpriteSheet
      computeFrameIndex
      spawnMob
      createDirectorEventLog
      priorityFor
      parseEnvelope
      parseEnvelopeJson
      entityIndex
      entityGeneration
      makeEntity
      createTapWalkTarget
      createCamera
      getCameraViewRect
      worldToScreen
      screenToWorld
      tileToIso
      worldToIso
      isoToTile
      isoDepthKey
      createTimeResource
      createVeilBudgetResource
      createLastInteraction
      rgba
      hexToRgba
      rgbaToHexString
      rgbaToCssString
      colorLerp
      vec2
      vec3
      rect
      clamp
      lerp
      smoothstep
      approxEq
      rectContains
      rectIntersects
      visibleInView
      createZoneState
      beginTransition
      tickTransition
      isTransitioning