Loom Engine - v3.1.1
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    Interface FrameReconcileInput

    interface FrameReconcileInput {
        worldId: string;
        correctedState: WorldState;
        commandsByFrame: Record<string, PlayerCommand[]>;
        toFrame: number;
        ruleset: Ruleset;
        playerEntities: PlayerEntityMap;
        maxCommandsPerPlayer?: number;
        maxCommands?: number;
    }
    Index

    Properties

    worldId: string
    correctedState: WorldState
    commandsByFrame: Record<string, PlayerCommand[]>
    toFrame: number
    ruleset: Ruleset
    playerEntities: PlayerEntityMap
    maxCommandsPerPlayer?: number
    maxCommands?: number