Loom Engine - v0.10.1
GitHub
TheWorldTable.ai
Preparing search index...
AnimationStatePool
Class AnimationStatePool
Index
Constructors
constructor
Properties
elapsed
Ms
manifest
clip
Name
flags
Methods
ensure
Capacity
play
stop
is
Active
is
Finished
get
Clip
Name
get
Manifest
get
High
Water
Mark
get
Capacity
Constructors
constructor
new
AnimationStatePool
(
initialCapacity
?:
number
)
:
AnimationStatePool
Parameters
initialCapacity
:
number
= 64
Returns
AnimationStatePool
Properties
elapsed
Ms
elapsedMs
:
Float32Array
manifest
manifest
:
(
SpriteSheetManifest
|
null
)
[]
clip
Name
clipName
:
string
[]
flags
flags
:
Uint8Array
Methods
ensure
Capacity
ensureCapacity
(
neededIndex
:
number
)
:
void
Parameters
neededIndex
:
number
Returns
void
play
play
(
e
:
number
,
manifest
:
SpriteSheetManifest
,
clipName
:
string
,
options
?:
{
startMs
?:
number
}
,
)
:
void
Parameters
e
:
number
manifest
:
SpriteSheetManifest
clipName
:
string
options
:
{
startMs
?:
number
}
= {}
Returns
void
stop
stop
(
e
:
number
)
:
void
Parameters
e
:
number
Returns
void
is
Active
isActive
(
e
:
number
)
:
boolean
Parameters
e
:
number
Returns
boolean
is
Finished
isFinished
(
e
:
number
)
:
boolean
Parameters
e
:
number
Returns
boolean
get
Clip
Name
getClipName
(
e
:
number
)
:
string
Parameters
e
:
number
Returns
string
get
Manifest
getManifest
(
e
:
number
)
:
SpriteSheetManifest
|
null
Parameters
e
:
number
Returns
SpriteSheetManifest
|
null
get
High
Water
Mark
getHighWaterMark
()
:
number
Returns
number
get
Capacity
getCapacity
()
:
number
Returns
number
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Constructors
constructor
Properties
elapsed
Ms
manifest
clip
Name
flags
Methods
ensure
Capacity
play
stop
is
Active
is
Finished
get
Clip
Name
get
Manifest
get
High
Water
Mark
get
Capacity
GitHub
TheWorldTable.ai
Loom Engine - v0.10.1
Loading...